Darksiders 2 – Impressions of the first 30 minutes
EuroGamer got the chance to sit down and play through the first half hour of Darksiders 2. In comparison to the original Darksiders, the opening involves much less “hitting things” and more interesting navigation and exploration. Death is a much more agile character than his predecessor War and his combat style focuses on “dancing in and out of range, switching weapons, [and] finding openings.”
Their impressions seem largely positive, and it looks like Darksiders 2 is going to be quite a solid addition to every library it comes to.
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