EA CEO shares why the Wii U is so impressive
One of the Wii U’s biggest supporters are EA who were actually up on stage with Nintendo during their E3 2011 press conference. In an interview with Industry Gamers John Riccitiello shared why he was so taken with the Wii U.
“It’s a high definition platform and I love the controller. I just think it’s cool. You’re a gamer – so you’ve got the screen here [in your hands] and you’ve got the [TV] screen there and you’ve got full control. Personally, while there’s some great experiences on Move, and there’s some great experiences on Kinect, I’m not a motion control guy. It’s still too imprecise for me. I like shooting something and hitting it. I like turning a corner and feeling precision. So I still like my swizzle sticks and my shoulder buttons and my Xs and Os, etc. But there is something about having that second screen that transcends anything I’ve ever done before,” he enthused.
He went on to say that, “I can draw a pass pattern for Madden, I can be playing an FPS up here while I’m calling in air strikes or whatever I want to do. I can give all the detailed control off the screen, I can see another part of a map… I always find it breaks the spell for me when I’m playing a game with a squad and I have to stop the action and move up for them. Now I can just move them down here [on the tablet]. I think there’s something really powerful about a second screen that I think really matters. I think we’re just beginning to realize what we can do with it and I think it’s obvious we can do a lot with it.”
It’s great to see the great ideas that the Wii U’s controller manifests. Let’s hope more third parties are this inspired by the Wii U’s controller.
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