Monolith Soft share some Wii U goals
Nintendo’s first-party studio Monolith Soft (responsible for Xenoblade) is currently developing a Wii U game. The only thing we know about the game is the information from the job listings posted; for an effect designer to create maps and battle effects and a motion designer to create battle scenes.
However, in a recent interview, the programmers working on the game shared what they would like to achieve with it. They began the interview by saying that even though this would be Monolith Soft’s first HD title, they were constantly doing research on other companies, including HD machines.
The main programmer on Xenosaga, Toshiaki Yajima, assured that they were having no problems on the technical front. He also said that because now they can use physics and shaders, the potential expressive ability of the game has gone up, so this is where they can show their skills as programmers.
One of the other programmers working on the game, Michihiko Inaba, expressed his interest in the Wii U’s controller. He liked the idea of showing different things on two different screens and is keen to try it out. He also went on to say that because this was Monolith’s first HD title they wanted to create something that would surprise everyone. He wants to make something that shows Japanese technology does not lose out to America. His target is to be at the level of Fallout 3 maker Bethesda Softworks, although he joked that maybe he’s going too far.
The game sounds promising so far. Hopefully we’ll get more information on it in the coming months.
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wow xeno blade already looks beautiful on the wii’s horribly outdated hardware I can only Imagine how fantastic a new game from Monolith would look
I’m expecting them to justify the lack of the 3 rpgs in North America. 720p HD straight port of the 3 rpgs. I’m convinced we haven’t heard the last of them. Nintendo as usual answers accordingly based on what they want us to know. I’m sure Monolith is starting next gen development too. It will be a while till we hear more about that.
Forget 720p I Want 1080p with full anti aliasing
I’m talking a straight HD port of the Wii game that’s less time consuming and done by a small team. Something more along the lines of covering the lack of software in the region but with a little sugar coated. They gotta do something because as of right now they only have Zelda or Kirby to fill the November 20th spot. I’m hearing Zelda may see a late September or early October release… which means we’re screwed.
what if the game looked better at 720p than 1080p id rather the very best it could be vs 1080p id rather MORE of than LESS OF just for 1080p
i dont fan res i fan GAMES