Epic Games Archive

Unreal Engine 4 “unconfirmed” for Wii U

The above tweet from Spike TV’s Geoff Keighley suggests that the Wii U will only support Unreal Engine 3. This has been going around the Internet as “confirmation” that Unreal Engine 4 support is out of the question. However, it should be noted that Unreal Engine 4 has not actually been confirmed for any platforms other […]

Mark Rein praises the Wii U (very) highly, will be “shocked” if it doesn’t do well

Mark Rein of Epic Games, a company well known for the Unreal Engine and a seemingly low opinion of Nintendo’s consoles in the past, offered up some seriously high praise of the Wii U at GDC. Notably, this comes right on the heels of the rumour that Nintendo tweaked the Wii U’s specs to make […]

Nintendo beefed up the Wii U to run Unreal Engine 4?

Today’s most interesting Wii U rumour is that Nintendo have tweaked the console’s specs to make it capable of running Epic Games’ Unreal Engine 4, which will likely see increasing use by developers in the coming years. The rumour originates from NeoGAF user BlackNMild2k1, who claims that the information comes from a friend of a […]

Epic are interested in the Wii U

The intrigue with the Wii U continues as Epic Games confirm that they are interested in the platform. In an interview with Industry Gamers, president of Epic Games, Mike Capps has said that they are interested in the Wii U even though they don’t have anything planned as of yet. “We haven’t made an official […]

Wii U developers’ kits are underclocked units

The arguably scandalous news that much of the footage of Wii U games that was shown at E3 was actually lifted from the Xbox 360 and PlayStation 3 versions of the same games caused a minor outburst among fans of all three gaming giants. Now, though, we’ve got a report that just might give us […]

Is Epic Games behind the Japanese garden tech demo?

We already know that Epic Games’s Unreal Engine 3 is running at least two of the Wii U’s games, Batman: Arkham City and Aliens: Colonial Marines. However, it seems that the studio’s support for the system may extend beyond simply porting their famous engine over to it… You may remember when Mark Rein stated he […]