Interviews Archive

Two Tribes tease Wii U-exclusive features in Toki Tori 2

Two Tribes have been hard at work on Toki Tori 2, and it’s one of the Wii U games we’ve been hearing the most news recently. In an interview at GDC, they were asked if they had any specific plans for the Wii U version of the game in addition to the level editor we […]

Rayman creator is “excited” for the Wii U

Michel Ancel, the creator of Rayman, was asked to share his opinion on the Wii U in a recent interview with the publication Glitch. In particular, he seems to be a big fan of the controller’s near-field communication technology and touchscreen. I’m excited about the Wii U! They have some great new features with touchpad […]

Super Mario 3D Land director shares his favourite Wii U feature

Koichi Hayashida, the director of Super Mario 3D Land, spoke about the development of the game at GDC 2012. But although most of the interview was about Mario’s stereoscopic outing, Hayashida was also more than happy to share what he looks forward to the most in the Wii U as a developer: I certainly think […]

The Killer Freaks team didn’t see a Wii U controller until the day before E3

  Guillaume Brunier, a Ubisoft producer, shared that the team working on Killer Freaks From Outer Space did not even see the Wii U controller until the day before E3! The Killer Freaks team worked with the early Wii U dev kits before E3, but even we hadn’t seen the actual device until a day before […]

Tekken Wii U unlikely to make Wii U launch

Tekken 3D: Prime Edition was recently released on the 3DS, but what of the Wii U version? Tekken Wii U was looking to be a promising title; and at E3, series producer Katsuhiro Harada shared some ideas on how Tekken could use the controller such as it being used to create custom stages to be shared online, […]

Pitchford on Aliens: Colonial Marines Wii U

Aliens: Colonial Marines is shaping up to be quite an interesting Wii U game and I was intrigued by the preliminary ideas that they had for utilising the Wii U’s controller. Their ideas also opened up the interesting topic for how sci-fi games could benefit from the Wii U’s controller. While speaking to Nintendo Gamer, Randy Pitchford of […]

Multiplayer is “a big deal” for Aliens: Colonial Marines

Randy Pitchford, the CEO of Gearbox Software – who are currently developing Aliens: Colonial Marines – spoke on the studio’s approach to the game’s multiplayer modes in an interview with the official PlayStation Blog, explaining that it’s a major focal point of the game’s development. Multiplayer is a big deal for us. It’s getting a huge […]

Dead or Alive 5 to come to the Wii U?

Yosuke Hayashi, the head of Team Ninja, dropped a comment in a recent interview suggesting that Dead or Alive 5 might come to the Wii U. We’re thinking about all sorts of things. Right now, our Wii U development is focused just on Ninja Gaiden, but we’re definitely keeping other platforms in mind for DOA5. Dead […]

Team Ninja talk Wii U development

Team Ninja have been getting a lot of attention here with all the Ninja Gaiden 3 screenshots they’ve released, and some of the studio’s higher-ups recently commented on the Wii U development process. For one, working with Nintendo as a platform supplier is apparently quite a good experience: It’s very easy to develop for. We’re finding […]

Tomb Raider isn’t coming to the Wii U

The new Tomb Raider game that is coming to the Xbox 360 and PlayStation 3 this year won’t make it to the Wii U. When Crystal Dynamics (the studio developing the game) was asked about it, they had this to say: When we started developing the game we made a conscious decision that it was all […]