Leaked details about Super Mario World 3?
Following up on the last great 4chan leak, a batch of details surrounding the rumoured Super Mario Café have surfaced, thanks to an anonymous user claiming to have early access to an E3 press kit. Take it with a good supply of salt by your side, as always, but what the user describes really does sound like a plausible evolution of the Mario concept to me.
Apparently, there is no gimmick in the game, as has been the case with Super Mario Sunshine’s F.L.U.D.D. and the two Super Mario Galaxy games’ whacked-out gravity. Just straight-up, pure platforming action. Instead, the game will sell itself on presenting a massive, seamless open world for Mario to roam – an evolution of Super Mario 64, if you will. It is said to strike the perfect balance between exploration and platforming.
The world is filled with smaller sections focused on tight platforming, such as one region with a pirate ship wreck (bearing what sounds like a Wario flag) and a lighthouse at a beach. There are enemies, coins, floating blocks, and all the usual Mario miscellania all over the place, but the lighthouse, for instance, is a bit like a miniature stage of its own. The 4chan user says that inside it, as Mario ascends the staircase, Shy Guys try to kill him by pulling stairs out from under him and rolling boulders down.
The user also claims that the game’s visuals are extraordinary, filled with a plethora of little touches that we haven’t seen in Mario games before. Foliage moves in the breeze, foam from the tide leaves traces behind on the beach, and textures are all around very detailed. Despite all this, the game still supposedly retains the surreal charm we’ve come to expect from the Mario series, which sounds nothing short of awesome to me.
And what’s more, Yoshis are back, and are said to have a huge presence in the game!
Ahem, excuse me. Yes, the user says that Yoshis are one of at least two modes of long-distance transportation (the other being warp pipes). They have egg trains again, like in Yoshi’s Island, but the way they work is unknown at this point (though I imagine that throwing them would be an option). There is also supposed to be an expansive underground area (infested with Bloopers), which must be traversed in order to unlock the instant-travel warp pipes.
Lastly, the user said that he got a glimpse of a world map that had the words “Mushroom Kingdom” at the top, suggesting that there may be multiple kingdoms in the game to explore – all but pointing to an awesomely huge game.
Again, all of the above may be fake, but it doesn’t go against anything we’ve already heard. Personally, Yoshis + an open world sounds like a winning combination to me, but I’d love to hear your thoughts, too. What would you like to see in a Mario game built for a true next-generation console?
We can deliver all the latest Wii U news straight to your inbox every morning. Want in?