Hardware Archive

Miyamoto hints at full body tracking for Wii Fit U

In addition to practically confirming that a Wii Fit game is coming to the Wii U, Miyamoto hinted very strongly in a recent Iwata Asks interview that the controller’s camera would be capable of Kinect-style full-body tracking. Miyamoto: I can’t really talk about it in detail, but we’re working on new ways to do training […]

Iwata Asks: An interview with Miyamoto about the Wii U

Nintendo have published an Iwata Asks interview they conducted with Miyamoto focusing on the Wii U. If you’re in the loop with the blog, you probably won’t find any major surprises in there. However, it’s a good piece of reading that provides a great recap on the design philosophy behind the Wii U – “deeper […]

Rumour: Wii U is Nintendo’s “best idea in ages”, hardware issues will be resolved

According to this last report from 01net, the Wii U is Nintendo’s “best idea in ages”, and Nintendo are confident that they’ll get their current hardware issues fixed. As for the Wii U, despite its serious problems of development – you can be sure – will be resolved, it is probably the best idea we have […]

Rumour: Wii U set for June 2012 launch, Nintendo struggling to finalize hardware

A fresh rumour has just broken loose from 01net, the same site that accurately leaked a motherload of information about the Wii U several months ago – or as we knew it at the time, Project Café. According to their sources, Nintendo’s strategy of using slightly obsolete technology to minimize costs is on the verge of […]

Wii U controller has its own flash memory, magnetic sensor, and other components we didn’t know about

A recently filed patent for the Wii U’s controller reveals a few hardware elements we didn’t know about. Most notably, the controller – which is said to be completely dependent on the Wii U console – appears to have built-in flash memory. The amount of this memory is unknown, which means it could be for […]

Nintendo discusses the Wii U’s name

Katsuya Eguchi, game designer and manager at Nintendo, discussed the ‘Wii’ in the Wii U, explaining that… …there were also things [with Wii] that we weren’t able to accomplish with that system, that we would have liked to see in it. Wii U is kind of the natural progression in looking at what we did, how we […]

Confirmed: The Wii U will not run Wii games in HD

This is quite an old story, but I somehow missed it completely when it first ran, and I know that I’m not the only one that did – there was some discussion on the forums about it earlier this week. It’s right up there in the title – the Wii U will be fully backwards-compatible […]

6 Uses for the Wii U Controller’s Camera

The Wii U controller’s front-facing camera is a curious feature. The inclusion of a camera in a game controller is quite novel, but how practical can it be in actual games? Several weeks ago, long before we even knew what the Wii U was called, a few users at the forums came up with several […]

Wii U will support 3D output (but Nintendo isn’t focusing on it)

It’s good to finally have an answer to a question many have been asking since the 3DS’s debut: will the Wii U be able to output a 3D signal to 3D TVs? Iwata’s official answer to that question is “technologically, yes, it is going to be possible, but that’s not the area we are focusing […]

Reggie: Wii U is not “going to be a hard sell”

Much like the issue with not being able to experience the 3DS’s glasses-free 3D without seeing it in person, it might be difficult for some people to acknowledge the gameplay possibilities that the Wii U’s tablet controller holds. But Reggie is quite confident that getting consumers to realize them won’t be an issue, telling us […]