Interviews Archive

Braid creator hears Wii U “has a lot more RAM” than Xbox 360/PS3

Jonathan Blow, creator of the critically acclaimed indie hit Braid, is currently working on a PC game called The Witness. It won’t be coming to any of the current consoles because… …their specifications are over five years old now, and that’s a lot in computer years. The kind of tricks we’d have to perform to […]

Skyrim Wii U is “definitely a possibility”

The Official Nintendo Magazine had the chance to interview Bethesda’s Pete Hines, who said that the idea of The Elder Scrolls V: Skyrim coming to the Wii U is “definitely a possibility”. It’s definitely a possibility for the future. We’ll look at any platform that will support that games we’re trying to make, but that’s the […]

Darksiders 2 producer is impressed with the Wii U

Ryan Stefanelli, the producer of Darksiders II, was recently interviewed by CVG about the Wii U version of the game. First off, you may consider 01net’s earlier rumour about the Wii U being in “development hell” officially debunked, as the Vigil Games team reportedly got the game running on the Wii U controller faster than I […]

Metro: Last Light and Darksiders 2 will be “superior” on Wii U

The site FedWars had the chance to talk to a THQ developer who had a few comments to share about the Wii U. The anonymity of the interview harkens back somewhat to the Project Café era, but unlike the anonymous “leaks” we had back then, this employee doesn’t make any ridiculous claims – his comments seem […]

Battlefield 3 designer thinks Wii U “will prove sceptics wrong”

Patrick Liu, the lead designer of Battlefield 3, believes that the Wii U will prove sceptics wrong, much like the Wii did. He admitted to having a low opinion of the Wii when it first launched, but was surprised at how that turned out. Nintendo has surprised us so many times before. I was one […]

Crytek are “very happy” with the Wii U

This is certainly a more uplifting piece of news than the last quip we heard from Crytek about the Wii U. Cevat Yerli, the company’s CEO, has put all doubt about the system’s power to rest, saying that their team is “very happy” with the specs. The specs are very good. It’s a challenge for designers, […]

Miyamoto hints at full body tracking for Wii Fit U

In addition to practically confirming that a Wii Fit game is coming to the Wii U, Miyamoto hinted very strongly in a recent Iwata Asks interview that the controller’s camera would be capable of Kinect-style full-body tracking. Miyamoto: I can’t really talk about it in detail, but we’re working on new ways to do training […]

Iwata Asks: An interview with Miyamoto about the Wii U

Nintendo have published an Iwata Asks interview they conducted with Miyamoto focusing on the Wii U. If you’re in the loop with the blog, you probably won’t find any major surprises in there. However, it’s a good piece of reading that provides a great recap on the design philosophy behind the Wii U – “deeper […]

Runescape might come to the Wii U

  Mark Gerhard, CEO of Jagex, is enthused about the possibility of bringing Runescape to the next generation of home consoles. I think they [Microsoft, Sony and Nintendo] will open up their platforms a bit more, liberate them a bit more. It’s just a matter of time. But we’re well placed to be on all […]

Silent Hill producer speaks about the Wii U

Want to see Silent Hill on the Wii U? If yes, then you might be happy to hear that though producer Tomm Hulett hasn’t had a chance to check it out yet, he seems optimistic about the prospect of Silent Hill on the Wii U. Wii U, I haven’t had a chance to check out yet. […]