development Archive

The Killer Freaks team didn’t see a Wii U controller until the day before E3

  Guillaume Brunier, a Ubisoft producer, shared that the team working on Killer Freaks From Outer Space did not even see the Wii U controller until the day before E3! The Killer Freaks team worked with the early Wii U dev kits before E3, but even we hadn’t seen the actual device until a day before […]

Saber Rider and the Star Sheriffs slated for Wii U

You may or may not remember the announcement of Saber Rider and the Star Sherrifs for the Nintendo 3DS and iPhone back in 2011. It was later revealed that the game would also be making its way to the Wii, Xbox Arcade, and PlayStation Network. This week, Firehazard revealed their E3 footage of the game – […]

Wii U version of Double Fine’s new project is ‘possible’

Tim Schafer of Double Fine has suggested the possibility of Wii U support in a tweet not long ago. Double Fine, responsible for games such as Brutal Legend and Psychonauts, recently started a campaign to gain funding for a  new project. The new game will be a classic point-and-click adventure. When asked by a fan on Twitter whether […]

Miyamoto is really enjoying working on Pikmin 3

Pikmin 3 is one of the most anticipated games coming to the Wii U. We haven’t got that much information on the game beyond that it started life as a Wii title; but while speaking to Entertainment Weekly, Shigeru Miyamoto has said that he is enjoying working on it: Originally, I was making Pikmin 3 […]

Team Ninja won’t be rushing Ninja Gaiden on the Wii U

In an interview with Industry Gamers, Team Ninja’s Yosuke Hayashi explained that while they are keen to develop for the Wii U, they won’t be rushing the process. As the Wii U version of Ninja Gaiden 3 would be arriving several months after the Xbox 360 and PS3 versions, he wants the Wii U version […]

Two Tribes are bringing Toki Tori 2 to the Wii U

We first heard about Two Tribes’s interest in bringing Toki Tori 2 to the Wii U from a tweet last month when they asked fans: who would like to see the platformer on Nintendo’s upcoming console? Now, in a recent post on their website Two Tribes have shown even more interest in bringing the game to […]

Multiplayer is “a big deal” for Aliens: Colonial Marines

Randy Pitchford, the CEO of Gearbox Software – who are currently developing Aliens: Colonial Marines – spoke on the studio’s approach to the game’s multiplayer modes in an interview with the official PlayStation Blog, explaining that it’s a major focal point of the game’s development. Multiplayer is a big deal for us. It’s getting a huge […]

High Voltage is now a Wii U developer

High Voltage Software have added a Wii U logo to the bottom of their website, proving that they are now a licensed third-party developer for the console. While there is absolutely no proof to back it up, current speculation has it that they might have moved The Grinder – a project we’ve heard very little about […]

Dead or Alive 5 to come to the Wii U?

Yosuke Hayashi, the head of Team Ninja, dropped a comment in a recent interview suggesting that Dead or Alive 5 might come to the Wii U. We’re thinking about all sorts of things. Right now, our Wii U development is focused just on Ninja Gaiden, but we’re definitely keeping other platforms in mind for DOA5. Dead […]

Team Ninja talk Wii U development

Team Ninja have been getting a lot of attention here with all the Ninja Gaiden 3 screenshots they’ve released, and some of the studio’s higher-ups recently commented on the Wii U development process. For one, working with Nintendo as a platform supplier is apparently quite a good experience: It’s very easy to develop for. We’re finding […]