Hardware Archive

Touchscreen functionality is optional for developers

After teasing a Metroid game for the Wii U and the general direction Nintendo is taking with the console, Katsuya Eguchi has dropped another interesting quote which tells us that it’s up to developers to decide what they want to do with the Wii U controller’s touchscreen – if they even want to do anything […]

Activision sees “deep rich multiplayer experiences” possible on the Wii U

Bobby Kotick, the CEO of Activision, seems to be pretty confident in the Wii U’s online capabilities, even though he admits he doesn’t quite know their full potential yet. Well, without telling you our title plans, it’s now more possible to do deep rich multiplayer games – we need more clarity from Nintendo on the […]

Nintendo looking to turn casual gamers into core gamers

Much of the Wii U already seems unusually daring for Nintendo, but a recent statement from Katsuya Eguchi reveals that they’re planning to do something which many would be quick to call downright impossible. With the Wii, we wanted to bring in as many new users as possible and have them experience the games, but […]

Wii U not meant to outpower PlayStation 3 and Xbox 360

While our image of the Wii U’s exact tech specs is still rather vague, Miyamoto dropped the bomb in an interview with GameSpot that Nintendo is not aiming to crush the competition with vastly superior graphics, citing price as the reason they’re once again going to sell the Wii U on its unique controller instead. […]

Latest Wii U dev kits coming some time in July

Nintendo is currently updating their current dev kits, with the new hardware making it to developers sometime in July. With Reggie saying that we have only seen 10% of what the Wii U can do and the recent news that the developers current Wii U units are underclocked this is quite interesting news. When those […]

Multiple Wii U controllers is theoretically possible.

Satoru Iwata, CEO of Nintendo has re-confirmed that it is possible for multiple Wii U controllers to be used at one time. While speaking to Japanese gaming magazine, Diamond Online. he said that it is possible to use the Wii U with multiple controllers. It’s good to know that on the technical side of things […]

Reggie: Wii U is not an iPad imitator

This interview is a few days old, but I thought it was worth sharing, seeing how many people are thinking of the Wii U controller as an “iPad with buttons.” Speaking to VentureBeat, Reggie Fils-Aime claimed that the Wii U’s controller wasn’t influenced by the iPad, explaining that they began development on the Wii U before […]

How far can you go with the Wii U controller?

We know that the Wii U’s controller will be able to play games without the use of the television set but what will the range of the controller be? Will you be able to play in your bedroom? At your friend’s house over the road? Iwata has shed some light on these burning questions, and […]

Wii U could get Streetpass and Spotpass updates

Two of the key features of the 3DS may become compatible with the Wii U. Streetpass which allows 3DS systems to transmit data to each other instantly and Spotpass which allows the 3DS to connect to wireless hotspots and receive data are key features of the Nintendo 3DS but it could be that the Wii […]

Reggie: ‘We’ve only shown 10% of the Wii U’s potential’

In a video interview with the publication EFE at E3, Reggie Fils-Aime said that they’ve only shown 10% of the Wii U’s potential off at this point. There’s a lot more to be shown in terms of the games and the experiences, but what we are communicating is this idea of two screens – the […]