development Archive

Interview: Brain in a Jar share their opinions on the Wii U

Independent software developers Brain in a Jar, who specialize in Motorsport games and have been working with Ubisoft on the upcoming game Driver: San Francisco, have shared their thoughts on the Wii U with us. Feld0 and I posed some questions to Brain in a Jar’s creative director, Carl Dalton, and he was happy to answer them for us.

Miyamoto: The Wii U will inspire developers

In an interview with French newspaper Liberation, Miyamoto explained that the Wii U would inspire developers to create new types of games. When asked whether the uniqueness of the Wii U would make development for the console more complex Miyamoto said: “It will not be difficult. In a way, it will be even easier because […]

Touchscreen functionality is optional for developers

After teasing a Metroid game for the Wii U and the general direction Nintendo is taking with the console, Katsuya Eguchi has dropped another interesting quote which tells us that it’s up to developers to decide what they want to do with the Wii U controller’s touchscreen – if they even want to do anything […]

Nintendo invests $200 million in a new R&D facility

Nintendo is spending 16.5 billion yen, or about $200 million, on a new research and development facility based in Kyoto, near their headquarters. The aim is to consolidate all seven of their legendary Nintendo EAD teams into a single building, with the idea of facilitating easier communication between them. The new facility will have seven […]

Wii U developers’ kits are underclocked units

The arguably scandalous news that much of the footage of Wii U games that was shown at E3 was actually lifted from the Xbox 360 and PlayStation 3 versions of the same games caused a minor outburst among fans of all three gaming giants. Now, though, we’ve got a report that just might give us […]

Katsuya Eguchi talks Metroid Wii U

In an interview with Kotaku, Katsuya Eguchi more or less confirmed that a Metroid game was in the cards for the Wii U. He didn’t say anytthing about whether it was in development or not at this time, but did talk a bit about how a Metroid title could take advantage of the Wii U’s […]

Emily Rogers’ last Wii 2 rumours (well, sort of)

For the last month or so the Wii 2 blog has been reporting on Emily Rogers’ rumours that she has received from her sources. Some of them have been believable and some of them haven’t. She has now made a list of Wii 2 rumours which she guarantees to be true or, apparently, she will never […]

IGN builds the Wii 2 [Video]

The folks at IGN decided to something I’d call a little crazy, and built a PC with specs roughly equivalent to what Project Café is rumoured to pack. They made a video of it in action, which shows off the Frankenstein-like machine and several PC graphical heavy-hitters like Crysis 2 running silky-smooth on it, with […]

Nintendo wants to shed their perception as a ‘kiddie’ company

This story isn’t directly related to the Wii’s successor outright, but it’s still relevant and a great cause for speculation nonetheless. Not too long ago, THQ announced that Saints Row: Drive By had been canceled for the 3DS as well as every other platform it was in development for. Interestingly, last June, THQ spoke about […]

Emily Rogers’ fishy list of Project Café developers

Remember Emily Rogers? Sure you do. After all, she’s given us some of the most interesting stories about Project Café in the past couple of weeks. Now, though, she’s hung her credibility over a cliff with a document she just published. It is supposedly a list of third-parties with Wii 2 dev kits that Nintendo […]