development Archive

Ubisoft working on a Wii U card game?

Another Ubisoft employee’s LinkedIn profile, this time belonging to a level designer by the name of Damien Bernard, has revealed a new, unannounced Wii U title. Tying into that, a NeoGAF poster who claims to have been in contact with the developer was allegedly told that the game was “adapted to the card game/board game format.” That’s […]

Ghost Recon Online officially named?

The LinkedIn profile of Ben Yeoh, a senior programmer at Ubisoft, reveals what looks to be Ghost Recon Online‘s official name, Ghost Recon Online Arcade. There’s no telling whether this will be the game’s final name, but it’s the first nugget of news we’ve had on it in a while.

Sakurai on Super Smash Bros. 4: “Patience will be rewarded.”

The last issue of Nintendo Power featured an interview with Masahiro Sakurai, in which he gave us an idea of Super Smash Bros. 4‘s progress. To put it bluntly, he still hasn’t put a development team together. But Sakurai assures us that the wait will be well worth it. I can’t really say anything until things […]

Reggie confident in Wii U’s power, but HD alone is “not enough”

Interviewed at CES, Reggie spoke a little on the philosophy behind the Wii U. He’s confident that the console has the graphical prowess to hold its own against its future competitors, but really wants to focus on creating new experiences with the touchscreen controller. The big innovation with the Wii U is the controller and […]

Nintendo may be on its fourth or fifth Wii U dev kit

It could be that Nintendo are on their fourth or fifth Wii U development kit. A member over at NeoGAF has uncovered a document on a Singaporean government site that suggests just this. The Wii U’s release date is steadily approaching, though no exact date has been revealed. All we know it will launch sometime after April 2012.

Vigil want augmented reality in Darksiders 2

Vigil’s Colin Banstead, the director of Darksiders 2, has some interesting ideas in mind for making use of the Wii U controller. Specifically, he’s interested in an augmented reality-esque implementation of a throwing mechanism. One thing I saw at the [E3] press conference that I thought would be cool is using the controller as a […]

Do Gaijin Games have a Wii U dev kit?

According to a recent tweet from the studio’s Twitter account, it’s certainly possible that the creators of Bit.Trip may have a Wii U in the house. [blackbirdpie id=”141543857430069248″] Gaijin later denied that the “mysterious device” was an iPad, which leaves us with an accurate description of the Wii U’s controller. If that’s the case, it’s great […]

Reggie believes the Wii U has a chance to “disrupt the market” like the Wii did

Reggie spoke on how Nintendo plans to approach the development of Wii U projects now that his company has a powerful HD platform to work with. In a nutshell, he wants to really drive the controller’s touchscreen and connectivity features home as the console’s defining features, and thinks the Wii U has a chance of […]

Assassin’s Creed 3 slated for 2012

Ubisoft’s Yves Guillemot confirmed that work is already underway on the next installment in the Assassin’s Creed series, which is due for release next year. I have the pleasure to announce today that there will be another full-fledged Assassin’s Creed title next year. It will be another major release, and we will be communicating more about […]

Aonuma talks Zelda, Wii U, and motion control

In a recent interview, Zelda producer Eiji Aonuma has been discussing the future of the Zelda series and how he feels they can’t “go back” to traditional button control. I don’t think we could go back to button control, especially after creating something that’s as natural to use as the interface that we have with the […]