Nintendo Archive

Analyst predicts Wii U will save the home console market

Lewis Ward, an analyst of the International Data Corporation (IDC), believes that the console market still has lots of life left, countering many investors’ theories that mobile devices are out to eat Nintendo’s lunch. Total console hardware and disc-based software revenues are on track to slide a few percent in 2011 compared to 2010. But […]

Nintendo file a patent for a “massively single-player online game”

Nintendo have acquired a new patent for a “massively single-player online game” experience. The patent document’s description is rather vague, but the basic premise of the concept is that it allows many people to play online and affect each other’s experiences without directly interacting with each other, as is the case in a massively multiplayer […]

Nintendo trademarks Mii U, Wii Sports U and much more

An epic amount of trademarks that Nintendo reserved in the run up to the Wii U reveal at E3 has recently been released. A lot of the trademarks probably won’t evolve into physical games and are just a protective measure but there is a possibility that future Wii U games are embedded in this list. The […]

Nintendo: The Wii U will not have the same software problems as the Wii

Operation Rainfall is a stark reminder that software droughts on the Wii are a problem. At a a recent investor’s call, Nintendo president Satoru Iwata was asked what steps the company was taking to ensure that the Wii U did not suffer from the same software problems as the Nintendo Wii. In response, Iwata reflected […]

Capcom is “close with Nintendo”

We’ve already heard several comments from Capcom with regards to the Wii U, but this next one hints that they might have something pretty big in mind. Christian Svensson, the VP of Capcom’s US division, had this to say. Coming to the topic of Wii U, we continue to have conversations about best to tackle […]

Nintendo invests $200 million in a new R&D facility

Nintendo is spending 16.5 billion yen, or about $200 million, on a new research and development facility based in Kyoto, near their headquarters. The aim is to consolidate all seven of their legendary Nintendo EAD teams into a single building, with the idea of facilitating easier communication between them. The new facility will have seven […]

Wii U won’t be plagued by 3DS launch woes

The 3DS’s launch was highly anticipated, but soon fell flat as there was quite literally only a single standout game (and even that was a port of a console title). But in a shareholder meeting today, Iwata dropped a reassuring tidbit that gives us hope for a much stronger Wii U launch. He said that […]

EA promises launch titles for the Wii U

The period of time surrounding a new console’s launch is often a great opportunity for publishers to make their support known, as a single gem in the sea of mediocrity that such launches usually constitute, can easily rise above it all. EA’s Frank Gibeau has pledged his company’s support for the Wii U’s launch, all […]

Nintendo looking to turn casual gamers into core gamers

Much of the Wii U already seems unusually daring for Nintendo, but a recent statement from Katsuya Eguchi reveals that they’re planning to do something which many would be quick to call downright impossible. With the Wii, we wanted to bring in as many new users as possible and have them experience the games, but […]

Xenoblade developer working on Wii U game

The studio responsible for Xenoblade for the Wii are currently in the process of developing a Wii U game. Nintendo’s first party studio Monolith Soft are currently looking for programmers, designers and artists to work on the Wii U title. They have not shared any details about the game but the jobs that they are […]