New Arkham City trailer shows the Penguin

Batman Arkham City is scheduled to release on the PS3 and Xbox 360 later this year with the Wii U version coming sometime next year.

In this new trailer we get a good look at the Penguin, sporting a ‘cockney accent’.

Miyamoto: The Wii U will inspire developers

In an interview with French newspaper Liberation, Miyamoto explained that the Wii U would inspire developers to create new types of games. When asked whether the uniqueness of the Wii U would make development for the console more complex Miyamoto said:

“It will not be difficult. In a way, it will be even easier because I think the machine is more responsive to the aspirations of developers, and offers more creative freedom than traditional systems available. The latest technology, graphics capabilities and new possibilities of the Wii U create an attractive and welcoming [environment] to the game-designers.”

Miyamoto also went on to explain that the Wii U offers more freedom to developers when creating software for the console.

“It is a machine that defies the imagination and creativity [of people]. But that means more fun for developers. There are many ways for the player to control the image [on-screen]. This may be confusing at first, but I think it will be easy to adopt because it [pools together] the freedom demanded by developers themselves. And it offers lots of new expression to their imagination.”

EA are pleased that the Wii U is releasing in 2012

CEO of EA, John Riccitello is happy with the Wii U’s release date arguing that rather than it being too early in comparison to the PS3 and 360 it is actually perfect timing.

When asked whether Nintendo were off cycle for releasing the Wii U midway through the PS3 and 360’s lifetime, Riccitello had this to say:

“Nintendo is off cycle with what? I mean, the point of reference is gone. And so Nintendo is bringing out a new platform that brings together some of what we’re learning from new media and new platforms like the iPad and then integrating that with a console. It’s the perfect time for that in the industry.”

He also went on to say that high powered devices are not as important as they were in the successfulness of a console.

“I think there’s going to be an interesting debate when you get to processing power beyond what you can push up with a 1080p or a 720p [system],” he said. “Most people squint between 1080p and 720p, because what’s the difference, seriously? I would argue that there’s more to be provided in terms of value for the consumer in micro-transactions and social experiences and driving those better in cross-platform gameplay between a console and a PC and a handheld device and a social network than there is supercharging graphics.”

Nintendo: Wii U will “bring back the core gamer”

In an interview with NintendoGal, Nintendo of America’s director of marketing seemed pretty confident that the Wii U would bring back the ‘core gamer’

“The Wii U and some of the games we showcased at our E3 Media Briefing will definitely bring back the core gamer,” Amber McCollom, director of marketing said. “A number of titles we showed from our 3rd parties will definitely get people excited,” she commented.

In the same interview, McCollom also let slip that GameCube titles will be available to download for the Wii U. However, Nintendo have failed to confirm this.

“Actually the GameCube discs will not be compatible with Wii U, but a number of the games that were playable on GameCube can be downloaded from WiiWare.”

Capcom may show off a Wii U project at the Tokyo Game Show

David Reeves Capcom Europe COO

The Tokyo Games Show (typically abbreviated as TGS) is often thought of as Japan’s E3. David Reeves, the head of Capcom Europe, has hinted that Capcom might have a Wii U project to show off there.

Capcom haven’t announced anything officially on Wii U. I think they have done prototypes. There are only so many things you can get ready for E3 [laughs]. But they might show something at the Tokyo Games Show which is where Wii U is more focused on. I haven’t seen anything personally myself but since the companies are quite close, I am sure they must be looking at something.

As a marketing guy, Reeves is not involved in any actual game development, but he is more in touch with Capcom than the rest of us, so if he believes that the teams in Japan are working on something, he probably has reasons to do so.

El Shaddai may come to the Wii U

El Shaddai

Ignition Entertainment’s El Shaddai: Ascension of the Metatron is an upcoming game for the PlayStation 3 and Xbox 360. But a recent comment made by their director of business development, Shane Bettenhausen, reveals that they may consider bringing the game over to the Wii U.

I think first we’ll probably do more of spin-offs… whether that’s DLC, I think it might be cool to port this to Wii U or Vita maybe.

I haven’t actually heard much about El Shaddai until now, but there does seem to be a fan base around it. Its coming to the Wii U can only mean good things.

Assassin’s Creed U is going to be a new entry in the series

Assassin's Creed: Revelations

Yves Guillemot was recently interviewed by the Swedish site Aftonbladet. Ubisoft’s Assassin’s Creed project for the Wii U came up, and Guillemot confirmed that it won’t be a port of the upcoming Assassin’s Creed: Revelations for the PlayStation 3 and Xbox 360, while declining to elaborate any further.

Aftonbladet: We saw something about a new Assassin’s Creed for Wii U. What can you say about that?

Guillemot: Our next edition of Assassin’s will be in a Wii U version.

Aftonbladet: Assassin’s Creed: Revelations?

Guillemot: No, not Revelations. For the future.

Aftonbladet: So it’s Assassin’s Creed III? Or is it something else?

Guillemot: I can’t tell you that.

It remains to be seen whether the Assassin’s Creed game for the Wii U will be an original project for the console or a port of a future 360/PS3 installment in the series. Either way, I’m already getting excited just thinking about everything the touchscreen controller could be used for in an Assassin’s Creed game.

(via My Nintendo News)

Two-Face detailed with character bio and art

Rocksteady Studios have released a character bio and some art of the master of chance, Two-Face. The psychotic criminal will be an antagonist in the upcoming Arkham City game coming to the Wii U in 2012. The question still remains how the Wii U version will stand out from the PS3/360 versions. With those versions coming out much earlier I hope that developers make the Wii U Arkham City something worth waiting for.

Background Story: 

“District Attorney Harvey Dent was one of Batman’s strongest allies in Gotham City, until a criminal threw acid in Dent’s face, hideously scarring him. The wounds fractured his psyche, and he was reborn Two-Face, a schizoid criminal mastermind obsessed with duality.

“His former good-luck charm, a ‘two-headed’ trick silver dollar, was damaged on one side in the attack, and Dent has seized on it as a reflection of his half-scarred visage. He flips it to decide the fates of his victims. Two-Face is thriving in Arkham City, rallying inmates to join his gang using tried and true campaign tactics.”

Continue reading…

Aonuma talks Zelda and the Wii U, hints at online play

Zelda HD Experience

While speaking to Industry Gamers, Eiji Aonuma stated that he has been working on the Wii U in some capacity for about two years. He was often asked how Zelda would work on the Nintendo Wii U which resulted in the HD Zelda experience that we saw at E3. You know, that beautifully detailed demo of Link fighting a boss.

Well, one thing I want to emphasize here, when talking about the Wii U Zelda HD experience, is that we really built it specifically to be an experience. The idea is using Zelda as the backdrop for one of these HD experiences, what kind of representation Zelda can make there. But this is really just to show people what kind of things the console can do.

And so, it’s not necessarily the case that we would use that graphic style or depiction the same way we would in a new Zelda, when there is a new Zelda for the Wii U. Just like the map functionality that was also implemented in that experience – it’s simply us giving an objective look at the kinds of things that can be done with the HD hardware. And Zelda happened to be the filter through which we view it in that experience. So nothing is defined right now as far as how we’ll proceed.

Though we actually know little about the Wii U’s online system, we do know that it will be a step up from its predecessor. Aonuma acknowledges the Wii U’s new online by discussing a Zelda game having that functionality.

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Far Cry 3 on Wii U? We’ll see how it goes, says Ubi

Ubisoft’s Far Cry 3 is set to release on the PS3, PC and 360 in 2012. However, a Wii U version does not seem to be on the menu, for now at least. When asked whether Wii U owners would be getting the game the response wasn’t too promising.

“That all remains to be seen, to be honest,” said Jamie Keen, lead designer on the game. “Right now we’ll concentrate on those three lead SKUs [PC, PS3 and Xbox 360], and we’ll have to see how it goes from there.”

Jamie Keen was then pressed on the matter, and reminded that Ubisoft are supporting the Wii U with Assassin’s Creed and Gearbox are supporting the platform with Aliens: Colonial Marines. These games surely demonstrate that the Wii U could showcase more maturer games than it’s predecessor? His response was:

“I’m afraid I’m going to be super evasive on this one! I think the possibilities of Wii U… I think it opens up a new realm of possibilities for more mature titles, but for now we’re concentrating on those three SKUs.”

Far Cry 3 for Wii U could still be a possibility but for now it seems Wii U owners will be missing out.